Flutter development
Flutter app development company for iOS and Android from one codebase
Flutter lets one team ship both stores with a consistent, fast interface. We have built consumer and business apps in Flutter since 2020, including the native modules, backends and release pipelines that a real app needs.

Short answer
Flutter is Google's cross-platform framework for building iOS, Android, web and desktop apps from one Dart codebase, with its own rendering engine for consistent design. Innovation Insight builds Flutter apps end to end: design, Flutter front end, backend, native modules, store submission and support. A Flutter MVP typically costs $20k to $45k and ships in 10 to 14 weeks; dedicated Flutter engineers are $3,000 to $7,200 per month.
When Flutter is the right choice
Flutter draws its own interface rather than using platform widgets, which is why Flutter apps look identical on iOS and Android and why designers like it: the design system you approve is what ships. It compiles to native code and handles animation-heavy interfaces well. It is the default recommendation for consumer apps, brand-led products and anything where visual consistency matters.
| Choose Flutter when | Consider React Native or native instead when |
|---|---|
| The design is custom and must match on both platforms | Your web team is React and you want to share skills and code |
| Animation and visual polish matter | The app is mostly platform-native UI and system integrations |
| You want one team for iOS, Android and possibly web | You need the absolute latest OS features on day one |
| Performance on mid-range Android devices matters | The app is a thin wrapper around web content |
For a fuller comparison, read our Flutter vs React Native guide on the blog.
What we deliver
- Product design: flows, screens and a design system built as Flutter widgets.
- Flutter engineering: clean architecture, Riverpod or Bloc state management, offline-first data where needed.
- Backend: REST or GraphQL APIs on Node.js or Python, or Firebase for MVPs.
- Native modules in Swift and Kotlin for camera, Bluetooth, payments, background tasks and platform-specific features.
- Push notifications, deep links, analytics, in-app purchases and subscriptions.
- CI with Codemagic or GitHub Actions, automated tests, and App Store and Google Play release management.
Cost and timeline
| Scope | Cost | Timeline |
|---|---|---|
| Discovery and design sprint | $3k to $8k | 1 to 2 weeks |
| Flutter MVP: core flows, auth, backend, store release | $20k to $45k | 10 to 14 weeks |
| Full consumer or business app: multiple roles, integrations, offline, payments | $50k to $120k | 4 to 7 months |
| Rewrite of two native apps into one Flutter codebase | $40k to $100k | 3 to 6 months |
| Dedicated Flutter engineer | $3,000 to $7,200 per month | Monthly |
Hourly equivalents are $19 to $45 depending on seniority. Every Flutter squad is led by an engineer with five or more years in mobile and at least three in Flutter.
Our Flutter process
- Discovery: audience, core journey, platform features needed, and a fixed estimate.
- Design: a Flutter-ready design system so components map one to one to widgets.
- Sprint one: project skeleton, CI, authentication and a first build on your device within 10 days.
- Feature sprints: two-week cycles with TestFlight and Play internal-testing builds every sprint.
- Device testing: real devices across current and older iOS and Android versions, plus BrowserStack.
- Release: store listings, screenshots, review responses and a staged rollout.
Handling the hard parts
Cross-platform frameworks fail on the edges: Bluetooth peripherals, background location, in-app purchases, biometric auth and camera pipelines. Our senior Flutter engineers write the Swift and Kotlin modules these need rather than relying on unmaintained packages, and we test them on real hardware. We also keep dependencies few and current, because dependency rot is the main long-term cost of any mobile app.
Maintenance after launch
Apple and Google change requirements every year. A maintenance retainer of $1.5k to $8k a month covers OS updates, dependency upgrades, store compliance, monitoring and small improvements, with defined response times. Or keep the same engineers as a dedicated team and continue the roadmap.
A worked example: a fitness app in Flutter
A fitness start-up wants iOS and Android at launch with workout plans, video, progress tracking, push reminders and a subscription. In Flutter, one team of two engineers builds both platforms: the design system is implemented once as widgets, video playback and background audio use a native module each, and subscriptions run through the stores' billing APIs with a small backend for entitlements.
| Work stream | Weeks | Cost at $40 per hour |
|---|---|---|
| Discovery and design | 2 | $6,400 |
| Flutter app, both platforms | 6 | $24,000 |
| Backend, subscriptions and content management | 3 | $9,600 |
| Native modules for video and background audio | 1 | $3,200 |
| QA on real devices, store submission | 1 | $4,000 |
| Total | 13 | about $47,000 |
Architecture choices we make
- Feature-first folder structure so teams can work in parallel without conflicts.
- Riverpod or Bloc for state, chosen by team preference and app complexity.
- A single design system package shared by every screen.
- Offline-first data with a local database and background sync where the product needs it.
- Typed API clients generated from the backend's OpenAPI schema.
- Crash reporting, analytics and feature flags from the first build.
Testing Flutter apps
Unit tests for logic, widget tests for components, and integration tests for the core journeys run in CI on every pull request. Before each store release we test on a device matrix: current and two previous versions of iOS and Android, small and large screens, and low-end Android hardware where performance problems show first. Beta builds go to TestFlight and Play internal testing every sprint so your team is testing on their own phones throughout.
Store submission and compliance
App Store review rejects apps for reasons that have nothing to do with code: missing privacy labels, unclear subscription terms, sign-in requirements. We handle privacy manifests, data-safety forms, subscription disclosures, screenshots and review responses, and we plan a staged rollout so a problem in the first hours reaches a small share of users.
Flutter for enterprise and field apps
Beyond consumer apps, Flutter is a strong fit for field operations, logistics and healthcare apps that must run on mid-range Android devices, work offline and integrate with scanners, printers and Bluetooth devices. Our logistics and healthcare industry pages describe that work; the same Flutter team builds it.
Flutter vs native cost and speed
| Flutter | Native iOS + Android | |
|---|---|---|
| Codebases | One | Two |
| Engineering effort | Baseline | Roughly 1.7 to 1.9 times |
| Design consistency | Identical on both platforms | Requires parallel implementation |
| Access to new OS features | Days to weeks behind, or via native modules | Day one |
| Best for | Consumer, brand-led and business apps | Platform-heavy apps and system integrations |
Hiring dedicated Flutter developers
If you already have a product team and need Flutter capacity, our engineers join as dedicated developers on a monthly basis: $3,000 to $4,000 for mid-level, $4,000 to $5,600 for senior and $5,600 to $7,200 for lead engineers, full time, in your tools and hours. A shortlist arrives within 48 hours and engineers start within 5 to 10 business days, with a two-week replacement guarantee.
Getting started
Send a brief or book a call. A discovery sprint of one to two weeks produces a prototype, an architecture outline and a fixed estimate, and its cost is credited against the build. The first build on your device arrives within 10 days of kickoff.
What to bring to the first call
A description of the app's purpose and users, any designs or competitor apps you admire, and whether you need both stores at launch. If you already have native apps, links to them and an idea of what frustrates you about maintaining two codebases. We reply within one business day with a feasibility view, a rough range and a proposed discovery sprint, and you interview the Flutter engineers before anything is signed.
Next step
Tell us what you're building and get a written estimate.
A senior engineer replies within one business day. NDA on request.
Products we've shipped, and what happened next.
Case studies written from the technical documentation of each project: the stack, the scale and the outcome.
Questions we get asked a lot.
How much does a Flutter app cost?
An MVP is typically $20k to $45k and a full app $50k to $120k, after a discovery sprint that produces a fixed estimate. Dedicated Flutter engineers are $3,000 to $7,200 per month.
Is Flutter good for iOS apps?
Yes. Flutter compiles to native ARM code and passes App Store review like any native app. Native modules in Swift cover platform-specific features.
Can you rewrite our native apps in Flutter?
Yes. We audit the existing apps, rebuild feature by feature and switch users over with a staged rollout.
Do you also support web with Flutter?
Flutter web works for internal tools and dashboards. For public websites we recommend Next.js and share the backend.
Who publishes the app?
We manage listings, screenshots and releases under your developer accounts, so you own the apps.
How long does a Flutter MVP take?
10 to 14 weeks from kickoff to store submission, with a first build on your device inside 10 days.


